gamewatch

About Gamewatch

I built Gamewatch because I wanted a way to keep track of games-industry news and conferences - and I couldn't find one I liked. Everything out there either buried the signal in noise or buried me in ads. I wanted one place that told me what changed, without making me wade through fifteen tabs or a wall of banner ads to find it.

So Gamewatch clusters coverage from the major outlets, summarises each story, tracks the releases and conferences worth knowing about, and watches the studios, people, and games you choose to follow. It's the tool I wanted for my own work.

Gamewatch is a side project, and I'll be updating it on a semi-regular basis. I hope you find it useful, and hopefully it'll get more useful over time.

Keep in mind that the article summaries are written by an LLM; they're paraphrases of reporting published elsewhere and every one is attributed and links back to the source. Gamewatch curates and summarises - if you want the full original articles, please visit the original outlets.

Questions, source suggestions, or bug reports are always welcome - email me at gustav@gamewatch.io and I'll try to answer as soon as I can.